Split
1997 promise / 2006 object
Same title. Different man, different engine, same wallwalks and the idea of a hole in space.
| Axis | 90s Prey | 2006 Prey |
|---|---|---|
| Hero | Prey of Earth → Talon Brave | Tommy Tawodi (ex Hawk) |
| Engine | In-house PreyTech / Preditor | id Tech 4 (Doom 3) |
| Portals | Paradigm — movable rips, portal gun | Authored tricks + wrench mod |
| Gravity | Gravpaths (Hall) | Wallwalks + gravity flip rooms |
| Music | KMFDM (never fully paid/released) | Jeremy Soule |
| Multiplayer | LAN 1997, internet-native pitch 1996 | PunkBuster, dedicated servers |
| Publisher path | GT Interactive | Take2 / 2K + 3D Realms |
| Ship date | Christmas 1996 / 97 / 99 / 2000… | July 11, 2006 |
PREY 90s